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AI as a Creative Co-Pilot: A Practical Guide
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Living Like Kevin: How a 25-Year-Old Film Became a $500K Revenue Campaign
Why UX Writing is the Most Important Element of Narrative Design in Your Product
Why Internal Brand Strategy is Your Most Powerful Growth Engine
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What the Level Design of Dark Souls Can Teach Us About Employee Onboarding
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What is "Radical Empathy"? (And Why It's the Most Undervalued Asset in Business and Art)
What Hiring Managers in Product and UX Really Want to See in a Creative's Portfolio
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The Storytelling Genius of Video Game "Lore": What Brands Can Learn from Elden Ring
The Rise of the Full-Stack Creative: Why Marketing Teams Need to Rethink Creative Roles
The Psychology of a Perfect Pitch: How to Frame Your Story to Speak Directly to the Primal Brain
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The Manifesto of the Full-Stack Creative
The Full-Stack Triumph of Barbie: Narrative, Marketing, and Product
The Full-Stack Deconstruction of a Hit K-Pop Group: A Case Study in Narrative, Product, and Community
The Empathetic Leader's Playbook: How to Build Resilient and Innovative Teams
The Complete Brand Storytelling Framework: A Step-by-Step Guide
The Art of the Post-Mortem: A Creative Leader's Guide to Learning from Wins and Losses
The Anatomy of a Flop: A Full-Stack Post-Mortem of Quibi
The 7 Essential Tools for Creative Leaders: A Full-Stack Toolkit
The 30M Impression Campaign: How Storytelling and Earned Media Turned a Brand Activation into a Cultural Moment
The "Unreliable Narrator": A Deeply Creative Trope You Should Be Using in Your Brand Marketing
The "Second Brain" for a Full-Stack Creative: My System for Capturing, Connecting, and Creating Ideas
The "GTM" is Your Third Act: Applying Narrative Structure to Your Go-to-Market Plan
The "Creative Capital" Framework: How to Allocate Your Time and Energy Like a Venture Capitalist
The "Chief Narrative Officer": Why This Will Be the Most Important C-Suite Role in the Next Decade
Scaling Creative Operations at Yelp: The Systems That Made It Possible
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Moonbeam: 0 to Acquisition — Building a TikTok-Style Podcast App from Beta to Exit
Leader's Guide to Managing Freelancers and Creative Agencies
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Avenues: The World School - Building a Global Brand System Across Two International Campuses
How to Build a Brand Voice from Scratch: A Startup Case Study
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How We Used User Journey Design to Boost a Creator Platform’s Retention by 30%
How We Used Narrative to Increase Audience Reach by 40%: An IAC Case Study
How We Drove 30 Million Impressions for Yelp’s National “Servies” Campaign
How We Built a Creative Operating System to Increase Campaign Efficiency by 25% at Yelp
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First Principles Thinking for Creatives: How to Deconstruct Any Story or Brand Problem to its Core
Deconstructing Haiku: How the 5-7-5 Structure Can Revolutionize Your UX Microcopy
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A Leader's Guide to Managing Freelancers and Creative Agencies
GTM Strategy Case Study: How We Launched a Startup MVP
5 Enduring Lessons from a Decade of Leading Brand Campaigns
World-Building-as-a-Service: The Next Big Agency Model























































The most honest thing you can say about AI as a creative tool in 2026 is that it's genuinely useful and genuinely overhyped at the same time, often in the same sentence.
It's useful because it's fast at specific things that used to take time: generating a range of options quickly, getting a first draft onto the page, producing variations on an approved direction, handling the repetitive production work that clogs up creative pipelines. If you've spent significant portions of your career writing the tenth version of a brief template or producing the eighth size variation of an asset, you understand exactly how much of creative work is actually production work, and how much faster AI makes that layer.
It's overhyped because those gains lead people to believe the judgment layer has been automated too. It hasn't. What AI has done is make the execution layer faster and cheaper, which changes the economics of creative work without changing what actually makes it good. The brief still needs to be strategically sound. The concept still needs to be genuinely interesting. The final piece of work still needs someone to look at it and decide whether it's landing the way it was meant to.
What follows is how I actually use AI in creative work, with honest notes on where it helps and where it doesn't.
At the Brief Stage
The brief is where creative work either starts well or doesn't. AI is useful here in a specific and limited way: it's good for stress-testing the brief you've already written, not for writing the brief itself.
Give an AI a completed brief and ask it what's unclear, what's ambiguous, what a creative team would likely push back on. Ask it what the brief seems to be asking for versus what it's actually asking for — these are frequently different. The gap between those two questions, surfaced before work begins, is worth more than any AI-generated first draft downstream.
What AI can't do at the brief stage: define the strategy. It doesn't know your audience well enough, your competitive context well enough, or your brand well enough to make the core strategic decisions. It can populate a brief template. It cannot make the brief good.
At the Concept Stage
This is where the most damage gets done by over-relying on AI, and also where it can be genuinely useful if you use it correctly.
The useful version: rapid divergent exploration. Before you've committed to a direction, use AI to generate a wide range of executional approaches to a concept you've already defined. Not to find the answer — AI concept generation is usually competent and rarely surprising — but to quickly map the territory and identify what you don't want to pursue, which clears space for the directions worth developing.
The damaging version: using AI to generate the concept itself and treating the output as a starting point. AI is very good at producing things that look like creative concepts and read like creative rationale. They're usually plausible, often polished, and almost never actually good in the way that genuinely original thinking is good. They're statistically average — the midpoint of everything the model has seen rather than something that comes from a specific, informed, well-developed point of view about the brand and the audience.
Use AI to pressure-test and expand a concept you've developed. Don't use it to originate one.
At the Production Stage
This is where AI earns its keep clearly and without much nuance. First-draft copy, asset variations, metadata, captions, headline options, format adaptations — AI handles this well and fast. The work isn't always good enough to use directly, but it substantially reduces the time between brief and editable draft, which matters when you're running a high-volume creative operation.
The workflow I've settled into: AI produces the first draft, a human makes it good. The human's job is not to polish what the AI wrote — it's to replace what isn't working with something that is. That distinction matters because polishing AI copy often produces something that's technically correct but still doesn't sound like a person wrote it. Rewriting the weak sections from scratch, using the AI draft as a structural guide rather than a source, tends to produce better work faster than either starting cold or editing the AI output line by line.
At the Review Stage
AI is useful for a specific and often underused function in review: consistency checking. Does this copy use the brand voice correctly? Are these assets aligned with the approved brief? Does this headline contradict something we said in a campaign six months ago?
These are things humans can do but often don't because they take time and require holding a lot of context simultaneously. AI can hold the context you give it and flag inconsistencies quickly. It's not replacing editorial judgment — it's handling the mechanical consistency work so the human reviewer can focus on whether the work is actually good.
What You Have to Hold Onto
Three things AI doesn't do well regardless of how the tools improve, and that you should be protecting consciously in your workflow.
Genuine originality. AI produces work that's calibrated to what has existed before. The things that make creative work actually stand out — the surprising angle, the specific observation, the decision to zig when everything is zagging — don't emerge from a model trained on what has already worked. They come from a person with a specific point of view. Protect the time and creative space that generates that.
Brand specificity. AI knows your brand as well as you've explained it in the context window. It doesn't have the years of immersion, the institutional memory, the understanding of why certain decisions were made, that a person who has actually lived with the brand carries. The more specific and less documented your brand's character is, the more the AI output will drift toward generic.
Strategic judgment. I keep coming back to this because it's the thing most likely to get outsourced by accident. The question of whether the work is serving the brief, whether the brief is serving the strategy, whether the strategy is serving the actual business goal — these are not questions AI can answer for you. They're the questions that determine whether all the efficiency gains you're getting from the tools actually compound into something worth having.
The tools are real and getting better. So is the risk of using them to go faster in the wrong direction.